Buck Rogers: Countdown to Doomsday box art

Sega Genesis / Mega Drive · cheat codes

Buck Rogers: Countdown to Doomsday cheats & codes

46 codes for Buck Rogers: Countdown to Doomsday on the Sega Genesis / Mega Drive, including Action Replay codes.

Buck Rogers: Countdown to Doomsday Action Replay codes

How to use: Datel's Action Replay sat between the console and the game. Enter codes on its menu before starting the game, or paste them into your emulator's cheat menu.

EffectCode
First Generated Character Keeps A Constant Health of 99FFC47E:0063
First Generated Character's Str ModifierFFBA78:XX
First Generated Character's Dex ModifierFFBA79:XX
First Generated Character's Cha ModifierFFBA7B:XX
First Generated Character's Tch ModifierFFBA7C:XX
First Generated Character's Con? ModifierFFBA96:XX

Buck Rogers: Countdown to Doomsday Other codes

How to use: Additional codes collected by the community. Enter them through your emulator's cheat menu, choosing the format that matches your emulator.

EffectCode
Everything is freeAKXT-CA5A BKYA-CA8T
Can move Infinite Spaces in BattleAM6T-AA4W
Master CodeR19T-86ZY
All Attributes In Character Creation Are 10REDA-A6XY AB0A-BA6T
All Attributes In Character Creation Are 12REDA-A6XY AK0A-BA6T
All Attributes In Character Creation Are 14REDA-A6XY AV0A-BA6T
All Attributes In Character Creation Are 16REDA-A6XY A30A-BA6T
All Attributes In Character Creation Are 18REDA-A6XY BB0A-BA6T
All Attributes In Character Creation Are 20REDA-A6XY BK0A-BA6T
Hit Points Initialized To 1 In Character CreationSTFT-BLDA AEFT-AADC
Hit Points Initialized To 3 In Character CreationSTFT-BLDA ANFT-AADC
Hit Points Initialized To 5 In Character CreationSTFT-BLDA AYFT-AADC
Hit Points Initialized To 10 In Character CreationSTFT-BLDA BJFT-AADC
Hit Points Initialized To 20 In Character CreationSTFT-BLDA CTFT-AADC
Hit Points Initialized To 40 In Character CreationSTFT-BLDA FAFT-AADC
Hit Points Initialized To 60 In Character CreationSTFT-BLDA HTFT-AADC
Hit Points Initialized To 80 In Character CreationSTFT-BLDA LAFT-AADC
Hit Points Initialized To 104 In Character CreationSTFT-BLDA PAFT-AADC
Press Start At Training Screen For Additional Training UnitAJJA-AA4G
Each Training Unit Worth 200% NormalGAJA-BJYY
Each Training Unit Worth 300% NormalGAJA-BNYY
Each Training Unit Worth 600% NormalGAJA-B2YY
Start With No CreditsAAJT-AAEN
Start With 100 CreditsNTJT-AAEN
Start With 500 Credits8TJT-ACEN
Start With 1,000 Credits7AJT-AGEN
Start With 3,000 Credits1AJT-A0EN
Start With 10,000 CreditsCAJT-ARNN
Start With 20,000 CreditsEAJT-A6YN
Start With 50,000 CreditsLAJT-AHYN
Start With 100,000 CreditsAEJT-AAEL YAJT-APEN
Start With 200,000 CreditsANJT-AAEL JAJT-A4EN
Start With 500,000 CreditsA6JT-AAEL EAJT-ADNN
Start With 1,000,000 CreditsB6JT-AAEL JAJT-AEYN
First Generated Character Keeps A Constant Health Of 99FFC47E:0063
First Generated Character's Str ModifierFFBA78:0000
First Generated Character's Dex ModifierFFBA78:0000
First Generated Character's Cha ModifierFFBA7A:0000
First Generated Character's Tch ModifierFFBA7C:0000
First Generated Character's Con? ModifierFFBA96:0000

Using cheats today

Original cheat devices like the Game Genie, Action Replay and GameShark still turn up second-hand and work with original cartridges. Most modern emulators also have a built-in cheat menu that accepts these formats, so you can toggle codes on and off without extra hardware. Codes can differ between regional releases and revisions of a game; if one doesn't work, try the code list for another version.

Cheats can corrupt save files in rare cases, so back up your saves before experimenting.

Buck Rogers: Countdown to Doomsday walkthroughs & guides

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Back to Buck Rogers: Countdown to Doomsday: is it worth playing?

Cheat codes are from the libretro-database community collection, used under CC BY-SA 4.0; the code tables on this page are shared under the same license. Codes are provided as-is: some may not work on every version of the game.