Game Boy · cheat codes
The King of Fighters '95 cheats & codes
17 codes for The King of Fighters '95 on the Game Boy, including GameShark codes.
The King of Fighters '95 GameShark codes
How to use: GameShark (sold as Action Replay outside North America) codes are entered on the device's menu or in your emulator's cheat menu. Some games need a "master code" or "must be on" code enabled first, so turn that on if a list includes one.
| Effect | Code |
|---|---|
| Infinite Time | 009055CB |
| Infinite Health Player 1 | 004847D8
004848D8 |
| Infinite Health Player 2 | 004847D9
004848D9 |
| Maximum Attack Bar Player 1 | 003849D8
00384AD8
003876D9 |
| No Attack Bar Player 1 | 000049D8
00002AD8
000076D9 |
| Maximum Attack Bar Player 2 | 003876D8
003849d9
00384AD9 |
| No Attack Bar Player 2 | 000076D8
000049D9
00004AD9 |
The King of Fighters '95 More GameShark codes
How to use: GameShark (sold as Action Replay outside North America) codes are entered on the device's menu or in your emulator's cheat menu. Some games need a "master code" or "must be on" code enabled first, so turn that on if a list includes one.
| Effect | Code |
|---|---|
| Defeat Computer In 1 Hit | 010147D9 |
| Time Modifier | 010055CB |
| Character 1 | 010089CB |
| Character 2 | 01008ACB |
| Character 3 | 01008BCB |
| Character 1 | 010063CB |
| Character 2 | 010064CB |
| Character 3 | 010065CB |
| Hit Anywhere P1 | 008-2DB-A26
007-78B-D52 |
| Blocking Disabled Both Players | 9EC-57D-911 |
Using cheats today
Original cheat devices like the Game Genie, Action Replay and GameShark still turn up second-hand and work with original cartridges. Most modern emulators also have a built-in cheat menu that accepts these formats, so you can toggle codes on and off without extra hardware. Codes can differ between regional releases and revisions of a game; if one doesn't work, try the code list for another version.
Cheats can corrupt save files in rare cases, so back up your saves before experimenting.
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Back to The King of Fighters '95: is it worth playing?
Cheat codes are from the libretro-database community collection, used under CC BY-SA 4.0; the code tables on this page are shared under the same license. Codes are provided as-is: some may not work on every version of the game.