Game Boy · Puzzle
Lingo
| System | Game Boy |
|---|---|
| Genre | Puzzle |
| Developer | SPC Vision B.V. |
| Publisher | Philips Interactive Media |
| Players | 1 player |
| Commitment | Quick session (Under an hour, or endless arcade fun) |
| Legacy | Deep cut |
Lingo is a puzzle game released for the Game Boy, developed by SPC Vision B.V. and published by Philips Interactive Media.
Lingo is a single-player game, so it's one to enjoy at your own pace.
Pick it if…
- you want to think and plan
- you have time for a quick session (under an hour, or endless arcade fun)
- you've played the Game Boy hits and want something less obvious
Maybe skip it if…
- you want story, exploration or action
- you are looking for something to play with friends
What playing Lingo is like
Puzzle games challenge pattern recognition, planning and quick thinking, from falling-block games to single-screen logic puzzles.
Tip for newcomers: Puzzle games are perfect for short sessions and often have endless or score-attack modes, so they never really end.
If you like Lingo, the Matrix also picks…
Playing Game Boy games today
Game Boy games were designed for short bursts on the go, which makes them ideal for a coffee break today. Many are available through Nintendo Switch Online, and original carts play on any later Game Boy model.
Lingo FAQ
Who made Lingo?
It was developed by SPC Vision B.V. and published by Philips Interactive Media.
Is Lingo multiplayer?
No. Lingo is a single-player game.
How long does Lingo take to play?
As a puzzle game, Lingo typically falls into the "Quick session" category: under an hour, or endless arcade fun. Your time will vary with skill and how much you explore.
Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.