Game Boy · Shoot 'em Up
Arcade Classic No. 1: Asteroids & Missile Command
| System | Game Boy |
|---|---|
| Genre | Shoot 'em Up |
| Developer | The Code Monkeys |
| Publisher | Nintendo |
| Players | 1–2 players |
| Commitment | Quick session (Under an hour, or endless arcade fun) |
| Legacy | Deep cut |
Developed by The Code Monkeys and published by Nintendo, Arcade Classic No. 1: Asteroids & Missile Command arrived on the Game Boy as a shoot 'em up.
The Code Monkeys also made Universal Soldier and Arcade Classic No. 2: Centipede & Millipede for the Game Boy.
Arcade Classic No. 1: Asteroids & Missile Command supports up to 2 players, whether that means taking turns or going head-to-head.
Pick it if…
- you want to fight, blast and test your reflexes
- you have time for a quick session (under an hour, or endless arcade fun)
- you have a friend to play against
- you've played the Game Boy hits and want something less obvious
Maybe skip it if…
- you dislike high difficulty and screens full of bullets
What playing Arcade Classic No. 1: Asteroids & Missile Command is like
Shoot 'em ups (shmups) put you in a ship facing waves of enemies and bullets. Runs are short and intense, and the goal is to survive, collect power-ups and push your high score.
Tip for newcomers: Focus on your ship's small hitbox rather than the flood of bullets, and learn which power-ups suit each stage. Most shmups are designed to be replayed many times.
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Playing Game Boy games today
Game Boy games were designed for short bursts on the go, which makes them ideal for a coffee break today. Many are available through Nintendo Switch Online, and original carts play on any later Game Boy model.
Arcade Classic No. 1: Asteroids & Missile Command FAQ
Who made Arcade Classic No. 1: Asteroids & Missile Command?
It was developed by The Code Monkeys and published by Nintendo.
Is Arcade Classic No. 1: Asteroids & Missile Command multiplayer?
Yes. Arcade Classic No. 1: Asteroids & Missile Command supports up to 2 players.
How long does Arcade Classic No. 1: Asteroids & Missile Command take to play?
As a shoot 'em up, Arcade Classic No. 1: Asteroids & Missile Command typically falls into the "Quick session" category: under an hour, or endless arcade fun. Your time will vary with skill and how much you explore.
Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.