Game Boy Color · Platformer / Beat 'em Up
The Powerpuff Girls: Paint the Townsville Green
| System | Game Boy Color |
|---|---|
| Released | 2000 |
| Genre | Platformer, Beat 'em Up |
| Developer | Sennari Interactive |
| Publisher | Bam Entertainment |
| Players | 1 player |
| Commitment | An evening or two (Roughly 1–6 hours to see it through) |
| Series | Cartoon Network |
| ESRB | E |
| Legacy | Well-known · legacy score 5 |
The Powerpuff Girls: Paint the Townsville Green is a platformer released in 2000 for the Game Boy Color, developed by Sennari Interactive and published by Bam Entertainment. It blends platformer and beat 'em up elements.
It landed about 2 years into the GBC's life. Other notable GBC releases from 2000 include Wario Land 3, Super Mario Bros. Deluxe and Grand Theft Auto 2. Among the 99 GBC platformers in our database, it ranks #10 by legacy score.
It is part of the Cartoon Network series; on the GBC you can also try The Powerpuff Girls: Bad Mojo Jojo and The Powerpuff Girls: Battle Him. The series also appears on other systems with Ed, Edd n Eddy: Jawbreakers! (GBA) and Cartoon Network: Block Party (GBA).
The Powerpuff Girls: Paint the Townsville Green is a single-player game, so it's one to enjoy at your own pace.
Pick it if…
- you want to run, jump and explore
- you have time for an evening or two (roughly 1–6 hours to see it through)
Maybe skip it if…
- you get frustrated by precise jumps and limited lives
- you are looking for something to play with friends
What playing The Powerpuff Girls: Paint the Townsville Green is like
Platformers are all about movement: running, jumping and timing your way across levels full of gaps, enemies and secrets. The best ones feel great to control within seconds and then slowly teach you to master every leap.
Tip for newcomers: Retro platformers often have limited lives and few checkpoints. Learn one level at a time, look for hidden 1-ups, and don't be shy about using a save feature when it is available.
The Powerpuff Girls: Paint the Townsville Green cheats & codes
14 codes on file (GameShark). Here are a few GameShark codes to start with:
| Infinite Black Chemical X | 01634CCC |
|---|---|
| Have Blossom Hotline | 010158CC |
| Have Buttercups Hotline | 010159CC |
| Have Bubbles Hotline | 01015ACC |
| Infinite Lives | 010950CC |
| Infinite Flight | 015A4ACC |
See all The Powerpuff Girls: Paint the Townsville Green cheats
The Powerpuff Girls: Paint the Townsville Green walkthroughs & guides
Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for The Powerpuff Girls: Paint the Townsville Green.
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Playing GBC games today
GBC games are compact and colorful, and many are available on Nintendo Switch Online. Cartridges also play on the Game Boy Advance.
The Powerpuff Girls: Paint the Townsville Green FAQ
When did The Powerpuff Girls: Paint the Townsville Green come out on the GBC?
The Powerpuff Girls: Paint the Townsville Green was released for the Game Boy Color in 2000.
Who made The Powerpuff Girls: Paint the Townsville Green?
It was developed by Sennari Interactive and published by Bam Entertainment.
Is The Powerpuff Girls: Paint the Townsville Green multiplayer?
No. The Powerpuff Girls: Paint the Townsville Green is a single-player game.
How long does The Powerpuff Girls: Paint the Townsville Green take to play?
As a platformer, The Powerpuff Girls: Paint the Townsville Green typically falls into the "An evening or two" category: roughly 1–6 hours to see it through. Your time will vary with skill and how much you explore.
Read more about The Powerpuff Girls: Paint the Townsville Green on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.