Game Boy Color · cheat codes
Project S-11 cheats & codes
13 codes for Project S-11 on the Game Boy Color, including GameShark codes.
Project S-11 GameShark codes
How to use: GameShark (sold as Action Replay outside North America) codes are entered on the device's menu or in your emulator's cheat menu. Some games need a "master code" or "must be on" code enabled first, so turn that on if a list includes one.
| Effect | Code |
|---|---|
| Max Score | 0199D6C1
0199D7C1 |
| Infinite Lives | 0109DAC1 |
| Infinite Bombs | 0109D8C1 |
| Infinite Armor | 9190DBC1 |
Project S-11 Other codes
How to use: Additional codes collected by the community. Enter them through your emulator's cheat menu, choosing the format that matches your emulator.
| Effect | Code |
|---|---|
| Max Score | 0199D6C1
0199D7C1 |
| Infinite Lives | 0109DAC1 |
| Infinite Bombs | 0109D8C1 |
| Infinite Armor | 9190DBC1 |
| Hit Anywhere Normal Enemies | 3E5-B0B-2AA
3E5-A4B-08A
3E5-B5B-08A
3E5-9FB-2AA |
| Hit Anywhere Bosses | 3E6-5DB-08A
3E6-6EB-08A
3E6-69B-2AA
3E6-58B-2AA |
| One Hit Kills Normal Enemies | 185-E2B-08A |
| One Hit Kills Bosses | 3E6-87B-2AA |
| Invincibility | C36-BBB-E61 |
Using cheats today
Original cheat devices like the Game Genie, Action Replay and GameShark still turn up second-hand and work with original cartridges. Most modern emulators also have a built-in cheat menu that accepts these formats, so you can toggle codes on and off without extra hardware. Codes can differ between regional releases and revisions of a game; if one doesn't work, try the code list for another version.
Cheats can corrupt save files in rare cases, so back up your saves before experimenting.
More GBC games with cheats
Back to Project S-11: is it worth playing?
Cheat codes are from the libretro-database community collection, used under CC BY-SA 4.0; the code tables on this page are shared under the same license. Codes are provided as-is: some may not work on every version of the game.