Game Boy Color · cheat codes
Pocket Bowling cheats & codes
12 codes for Pocket Bowling on the Game Boy Color, including GameShark codes.
Pocket Bowling GameShark codes
How to use: GameShark (sold as Action Replay outside North America) codes are entered on the device's menu or in your emulator's cheat menu. Some games need a "master code" or "must be on" code enabled first, so turn that on if a list includes one.
| Effect | Code |
|---|---|
| Have Strike 1st Frame | 010A03DA |
| Have Strike 2nd Frame | 010A05DA |
| Have Strike 3rd Frame | 010A07DA |
| Have Strike 4th Frame | 010A09DA |
| Have Strike 5th Frame | 010A0BDA |
| Have Strike 6th Frame | 010A0DDA |
| Have Strike 7th Frame | 010A0FDA |
| Have Strike 8th Frame | 010A11DA |
| Have Strike 9th Frame | 010A13DA |
| Have Strike 10th Frame Part 1 | 010A15DA |
| Have Strike 10th Frame Part 2 | 010A16DA |
| Have Strike 10th Frame Part 3 | 010A17DA |
Using cheats today
Original cheat devices like the Game Genie, Action Replay and GameShark still turn up second-hand and work with original cartridges. Most modern emulators also have a built-in cheat menu that accepts these formats, so you can toggle codes on and off without extra hardware. Codes can differ between regional releases and revisions of a game; if one doesn't work, try the code list for another version.
Cheats can corrupt save files in rare cases, so back up your saves before experimenting.
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Cheat codes are from the libretro-database community collection, used under CC BY-SA 4.0; the code tables on this page are shared under the same license. Codes are provided as-is: some may not work on every version of the game.