NSYNC: Get to the Show GBC box art

Game Boy Color · Puzzle

NSYNC: Get to the Show

SystemGame Boy Color
Released2001
GenrePuzzle
DeveloperStunt Puppy Entertainment, Inc.
PublisherInfogrames
CommitmentQuick session (Under an hour, or endless arcade fun)
ESRBE
LegacyDeep cut

NSYNC: Get to the Show is a puzzle game released in 2001 for the Game Boy Color, developed by Stunt Puppy Entertainment, Inc. and published by Infogrames.

It landed about 3 years into the GBC's life. Other notable GBC releases from 2001 include Pokémon Crystal, Resident Evil Gaiden and Mega Man Xtreme.

Pick it if…

  • you want to think and plan
  • you have time for a quick session (under an hour, or endless arcade fun)
  • you've played the GBC hits and want something less obvious

Maybe skip it if…

  • you want story, exploration or action

What playing NSYNC: Get to the Show is like

Puzzle games challenge pattern recognition, planning and quick thinking, from falling-block games to single-screen logic puzzles.

Tip for newcomers: Puzzle games are perfect for short sessions and often have endless or score-attack modes, so they never really end.

NSYNC: Get to the Show gameplay screenshot on GBC
In-game screenshot (GBC)

NSYNC: Get to the Show cheats & codes

2 codes on file (GameShark). Here are a few GameShark codes to start with:

Infinite Fan Rating910CE5d9

See all NSYNC: Get to the Show cheats

If you like NSYNC: Get to the Show, the Matrix also picks…

Tetris box art
Tetris Game Boy · 1989 · Puzzle Classic

Playing GBC games today

GBC games are compact and colorful, and many are available on Nintendo Switch Online. Cartridges also play on the Game Boy Advance.

NSYNC: Get to the Show FAQ

When did NSYNC: Get to the Show come out on the GBC?

NSYNC: Get to the Show was released for the Game Boy Color in 2001.

Who made NSYNC: Get to the Show?

It was developed by Stunt Puppy Entertainment, Inc. and published by Infogrames.

How long does NSYNC: Get to the Show take to play?

As a puzzle game, NSYNC: Get to the Show typically falls into the "Quick session" category: under an hour, or endless arcade fun. Your time will vary with skill and how much you explore.

Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.

Not sure? Let the Matrix pick for you