Magical Drop GBC box art

Game Boy Color · Puzzle

Magical Drop

SystemGame Boy Color
Released2000
GenrePuzzle
DeveloperVirgin
Publisherswing interactive
Players1 player
CommitmentQuick session (Under an hour, or endless arcade fun)
LegacyDeep cut

Released for the Game Boy Color in 2000, Magical Drop is a puzzle game developed by Virgin and published by swing interactive.

It landed about 2 years into the GBC's life. Other notable GBC releases from 2000 include Wario Land 3, Super Mario Bros. Deluxe and Grand Theft Auto 2.

Virgin also made Disney's Aladdin for the GBC.

This is a solo experience: one player, no waiting on anyone else.

Pick it if…

  • you want to think and plan
  • you have time for a quick session (under an hour, or endless arcade fun)
  • you've played the GBC hits and want something less obvious

Maybe skip it if…

  • you want story, exploration or action
  • you are looking for something to play with friends

What playing Magical Drop is like

Puzzle games challenge pattern recognition, planning and quick thinking, from falling-block games to single-screen logic puzzles.

Tip for newcomers: Puzzle games are perfect for short sessions and often have endless or score-attack modes, so they never really end.

Magical Drop gameplay screenshot on GBC
In-game screenshot (GBC)

Magical Drop cheats & codes

157 codes on file (GameShark). Here are a few GameShark codes to start with:

No Balloons In Hand010052CB

See all Magical Drop cheats

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Playing GBC games today

GBC games are compact and colorful, and many are available on Nintendo Switch Online. Cartridges also play on the Game Boy Advance.

Magical Drop FAQ

When did Magical Drop come out on the GBC?

Magical Drop was released for the Game Boy Color in 2000.

Who made Magical Drop?

It was developed by Virgin and published by swing interactive.

Is Magical Drop multiplayer?

No. Magical Drop is a single-player game.

How long does Magical Drop take to play?

As a puzzle game, Magical Drop typically falls into the "Quick session" category: under an hour, or endless arcade fun. Your time will vary with skill and how much you explore.

Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.

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