Magi Nation GBC box art

Game Boy Color · Strategy

Magi Nation

SystemGame Boy Color
Released2001
GenreStrategy
DeveloperInteractive Imagination
PublisherInteractive Imagination
Players1 player
CommitmentWeekend project (Roughly 6–20 hours)
ESRBE
LegacyDeep cut

Developed by Interactive Imagination, Magi Nation arrived on the Game Boy Color in 2001 as a strategy game.

It landed about 3 years into the GBC's life. Other notable GBC releases from 2001 include Pokémon Crystal, Resident Evil Gaiden and Mega Man Xtreme.

This is a solo experience: one player, no waiting on anyone else.

Pick it if…

  • you want to think and plan
  • you have time for a weekend project (roughly 6–20 hours)
  • you've played the GBC hits and want something less obvious

Maybe skip it if…

  • you want quick action without planning ahead
  • you are looking for something to play with friends

What playing Magi Nation is like

Strategy games reward planning over reflexes: command armies, manage resources and outthink opponents on turn-based or real-time battlefields.

Tip for newcomers: Read the manual or tutorial if one exists: retro strategy games often assume you know their rules. Save between missions.

Magi Nation gameplay screenshot on GBC
In-game screenshot (GBC)

Magi Nation cheats & codes

12 codes on file (GameShark). Here are a few GameShark codes to start with:

Infinite Energy91FF4FD1
Max Energy91FF50D1
1st DC Max Energy97FFBDD1
2nd DC Max Energy97FFF4D1
3rd DC Max Energy97FF2BD2
4th DC Max Energy97FF86D1

See all Magi Nation cheats

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Playing GBC games today

GBC games are compact and colorful, and many are available on Nintendo Switch Online. Cartridges also play on the Game Boy Advance.

Magi Nation FAQ

When did Magi Nation come out on the GBC?

Magi Nation was released for the Game Boy Color in 2001.

Who made Magi Nation?

It was developed by Interactive Imagination.

Is Magi Nation multiplayer?

No. Magi Nation is a single-player game.

How long does Magi Nation take to play?

As a strategy game, Magi Nation typically falls into the "Weekend project" category: roughly 6–20 hours. Your time will vary with skill and how much you explore.

Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.

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