Game Boy Color · Strategy
Magi Nation
| System | Game Boy Color |
|---|---|
| Released | 2001 |
| Genre | Strategy |
| Developer | Interactive Imagination |
| Publisher | Interactive Imagination |
| Players | 1 player |
| Commitment | Weekend project (Roughly 6–20 hours) |
| ESRB | E |
| Legacy | Deep cut |
Developed by Interactive Imagination, Magi Nation arrived on the Game Boy Color in 2001 as a strategy game.
It landed about 3 years into the GBC's life. Other notable GBC releases from 2001 include Pokémon Crystal, Resident Evil Gaiden and Mega Man Xtreme.
This is a solo experience: one player, no waiting on anyone else.
Pick it if…
- you want to think and plan
- you have time for a weekend project (roughly 6–20 hours)
- you've played the GBC hits and want something less obvious
Maybe skip it if…
- you want quick action without planning ahead
- you are looking for something to play with friends
What playing Magi Nation is like
Strategy games reward planning over reflexes: command armies, manage resources and outthink opponents on turn-based or real-time battlefields.
Tip for newcomers: Read the manual or tutorial if one exists: retro strategy games often assume you know their rules. Save between missions.
Magi Nation cheats & codes
12 codes on file (GameShark). Here are a few GameShark codes to start with:
| Infinite Energy | 91FF4FD1 |
|---|---|
| Max Energy | 91FF50D1 |
| 1st DC Max Energy | 97FFBDD1 |
| 2nd DC Max Energy | 97FFF4D1 |
| 3rd DC Max Energy | 97FF2BD2 |
| 4th DC Max Energy | 97FF86D1 |
If you like Magi Nation, the Matrix also picks…
Playing GBC games today
GBC games are compact and colorful, and many are available on Nintendo Switch Online. Cartridges also play on the Game Boy Advance.
Magi Nation FAQ
When did Magi Nation come out on the GBC?
Magi Nation was released for the Game Boy Color in 2001.
Who made Magi Nation?
It was developed by Interactive Imagination.
Is Magi Nation multiplayer?
No. Magi Nation is a single-player game.
How long does Magi Nation take to play?
As a strategy game, Magi Nation typically falls into the "Weekend project" category: roughly 6–20 hours. Your time will vary with skill and how much you explore.
Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.