Unfabulous GBA box art

Game Boy Advance · Adventure

Unfabulous

SystemGame Boy Advance
Released2006
GenreAdventure
DeveloperWayforward
PublisherTHQ
Players1 player
CommitmentWeekend project (Roughly 6–20 hours)
ESRBE
LegacyDeep cut

Developed by Wayforward and published by THQ, Unfabulous arrived on the Game Boy Advance in 2006 as an adventure game.

It landed about 5 years into the GBA's life. Other notable GBA releases from 2006 include Mother 3, Rhythm Tengoku and Drill Dozer.

Wayforward also made SpongeBob SquarePants: Creature from the Krusty Krab, The Scorpion King: Sword of Osiris and X-Men: The Official Game for the GBA.

Unfabulous is a single-player game, so it's one to enjoy at your own pace.

Pick it if…

  • you want to get lost in a long quest
  • you have time for a weekend project (roughly 6–20 hours)
  • you've played the GBA hits and want something less obvious

Maybe skip it if…

  • you want fast action rather than puzzles and exploration
  • you are looking for something to play with friends

What playing Unfabulous is like

Adventure games focus on exploration, story and puzzle-solving rather than combat. Progress comes from examining your surroundings, collecting items and figuring out how they fit together.

Tip for newcomers: Classic adventure games can be cryptic by modern standards. Take notes, try everything on everything, and save before risky choices.

Unfabulous gameplay screenshot on GBA
In-game screenshot (GBA)

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Playing GBA games today

The GBA is one of the best-value retro libraries around, with deep RPGs and tactics games that suit portable play. A growing selection is on Nintendo Switch Online + Expansion Pack, and Rec0m88 supports GBA if you own the games.

Unfabulous FAQ

When did Unfabulous come out on the GBA?

Unfabulous was released for the Game Boy Advance in 2006.

Who made Unfabulous?

It was developed by Wayforward and published by THQ.

Is Unfabulous multiplayer?

No. Unfabulous is a single-player game.

How long does Unfabulous take to play?

As an adventure game, Unfabulous typically falls into the "Weekend project" category: roughly 6–20 hours. Your time will vary with skill and how much you explore.

Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.

Not sure? Let the Matrix pick for you