The Essence of War: Glory Days GBA box art

Game Boy Advance · Shooter

The Essence of War: Glory Days

SystemGame Boy Advance
GenreShooter
DeveloperNeko Entertainment
PublisherSG Diffusion
Players1 player
CommitmentAn evening or two (Roughly 1–6 hours to see it through)
ESRBT
LegacyDeep cut

Developed by Neko Entertainment and published by SG Diffusion, The Essence of War: Glory Days arrived on the Game Boy Advance as a shooter.

Neko Entertainment also made Super Army War, Cocoto Kart Racer and Cocoto Platform Jumper for the GBA.

This is a solo experience: one player, no waiting on anyone else.

Pick it if…

  • you want to fight, blast and test your reflexes
  • you have time for an evening or two (roughly 1–6 hours to see it through)
  • you've played the GBA hits and want something less obvious

Maybe skip it if…

  • you are not a fan of fast-paced aiming and twitch reflexes
  • you are looking for something to play with friends

What playing The Essence of War: Glory Days is like

Shooters are built around aiming and firing, from first-person corridor blasters and light-gun games to run-and-gun stages and multidirectional arcade shooters.

Tip for newcomers: Retro shooters were designed for CRT TVs and original controllers; light-gun games in particular need special hardware or alternative controls on modern screens.

The Essence of War: Glory Days gameplay screenshot on GBA
In-game screenshot (GBA)

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Playing GBA games today

The GBA is one of the best-value retro libraries around, with deep RPGs and tactics games that suit portable play. A growing selection is on Nintendo Switch Online + Expansion Pack, and Rec0m88 supports GBA if you own the games.

The Essence of War: Glory Days FAQ

Who made The Essence of War: Glory Days?

It was developed by Neko Entertainment and published by SG Diffusion.

Is The Essence of War: Glory Days multiplayer?

No. The Essence of War: Glory Days is a single-player game.

How long does The Essence of War: Glory Days take to play?

As a shooter, The Essence of War: Glory Days typically falls into the "An evening or two" category: roughly 1–6 hours to see it through. Your time will vary with skill and how much you explore.

Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.

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