Super Ghouls 'n Ghosts GBA box art

Game Boy Advance · Platformer

Super Ghouls 'n Ghosts

Deep cut

SystemGame Boy Advance
Released2002 (originally 1991)
GenrePlatformer
DeveloperCapcom
PublisherCapcom
Players1 player
CommitmentAn evening or two (Roughly 1–6 hours to see it through)
SeriesGhost'n Goblins
ESRBE
LegacyDeep cut · legacy score 2

Developed by Capcom, Super Ghouls 'n Ghosts arrived on the Game Boy Advance in 2002 as a platformer. This GBA release is a port or adaptation of a game that first appeared in 1991.

It came out in the GBA's second year on the market. Other notable GBA releases from 2002 include Sonic Advance 2, Metroid Fusion and The Legend of Zelda: A Link to the Past and Four Swords.

It is part of the Ghost'n Goblins series. The series also appears on other systems with Ghouls 'n Ghosts (Genesis) and Super Ghouls 'n Ghosts (SNES). Capcom also made Mega Man Battle Network, Mega Man Battle Network 2 and Mega Man Battle Network 3 for the GBA.

Super Ghouls 'n Ghosts is a single-player game, so it's one to enjoy at your own pace.

Pick it if…

  • you want to run, jump and explore
  • you have time for an evening or two (roughly 1–6 hours to see it through)
  • you've played the GBA hits and want something less obvious

Maybe skip it if…

  • you get frustrated by precise jumps and limited lives
  • you are looking for something to play with friends

What playing Super Ghouls 'n Ghosts is like

Platformers are all about movement: running, jumping and timing your way across levels full of gaps, enemies and secrets. The best ones feel great to control within seconds and then slowly teach you to master every leap.

Tip for newcomers: Retro platformers often have limited lives and few checkpoints. Learn one level at a time, look for hidden 1-ups, and don't be shy about using a save feature when it is available.

Super Ghouls 'n Ghosts gameplay screenshot on GBA
In-game screenshot (GBA)

Super Ghouls 'n Ghosts cheats & codes

9 codes on file (Code Breaker). Here are a few Code Breaker codes to start with:

Infinite Health3202044A 0001
Infinite Lives32005F1C 0009
Stop Timer32000A2A 0009
Invinicibility32001388 0002
Enable Code (Must Be On)000006AE 000A 100005A4 0007
Infinite Armor32020463 0066 32020464 00EE

See all Super Ghouls 'n Ghosts cheats

Super Ghouls 'n Ghosts walkthroughs & guides

Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for Super Ghouls 'n Ghosts.

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Playing GBA games today

The GBA is one of the best-value retro libraries around, with deep RPGs and tactics games that suit portable play. A growing selection is on Nintendo Switch Online + Expansion Pack, and Rec0m88 supports GBA if you own the games.

Super Ghouls 'n Ghosts FAQ

When did Super Ghouls 'n Ghosts come out on the GBA?

Super Ghouls 'n Ghosts was released for the Game Boy Advance in 2002; the original game dates back to 1991.

Who made Super Ghouls 'n Ghosts?

It was developed by Capcom.

Is Super Ghouls 'n Ghosts multiplayer?

No. Super Ghouls 'n Ghosts is a single-player game.

How long does Super Ghouls 'n Ghosts take to play?

As a platformer, Super Ghouls 'n Ghosts typically falls into the "An evening or two" category: roughly 1–6 hours to see it through. Your time will vary with skill and how much you explore.

Read more about Super Ghouls 'n Ghosts on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.

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