Game Boy Advance · RPG
Summon Night: Swordcraft Story 2
| System | Game Boy Advance |
|---|---|
| Released | 2006 |
| Genre | RPG |
| Developer | Flight Plan |
| Publisher | Atlus |
| Players | 1 player |
| Commitment | Epic journey (20+ hours of adventure) |
| Series | Summon Night |
| ESRB | T |
| Legacy | Well-known · legacy score 4 |
Developed by Flight Plan and published by Atlus, Summon Night: Swordcraft Story 2 arrived on the Game Boy Advance in 2006 as a role-playing game.
It landed about 5 years into the GBA's life. Other notable GBA releases from 2006 include Mother 3, Rhythm Tengoku and Drill Dozer.
It is part of the Summon Night series; on the GBA you can also try Summon Night: Swordcraft Story. The series also appears on other systems with Summon Night: Twin Age (DS) and Summon Night X: Tears Crown (DS). Flight Plan also made Summon Night Craft Sword Monogatari: Hajimari no Ishi for the GBA.
This is a solo experience: one player, no waiting on anyone else.
Pick it if…
- you want to get lost in a long quest
- you have time for an epic journey (20+ hours of adventure)
Maybe skip it if…
- you want instant action rather than menus, story and grinding
- you are looking for something to play with friends
- you only have a few minutes at a time
What playing Summon Night: Swordcraft Story 2 is like
Role-playing games trade reflexes for strategy and story. You build a party, level up, manage equipment and travel across a large world, usually through menu-based battles.
Tip for newcomers: Retro RPGs can require some level grinding and rarely tell you exactly where to go next. Talk to every townsperson, save often and use a guide if you get stuck: there is no shame in it.
Summon Night: Swordcraft Story 2 cheats & codes
14 codes on file (Code Breaker). Here are a few Code Breaker codes to start with:
| Max HP | 8200101E
270F |
|---|---|
| Infinite HP | 82001020
270F |
| 1 EXP For 1 Level Up | 82001050
0001 |
| 1-Hit Kill Enemy 1 | 83000938
0001 |
| 65535 Fishing Points | 82001572
FFFF |
| Enemy Modifier (In Battle) | 32000142
00?? |
Summon Night: Swordcraft Story 2 walkthroughs & guides
Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for Summon Night: Swordcraft Story 2.
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Playing GBA games today
The GBA is one of the best-value retro libraries around, with deep RPGs and tactics games that suit portable play. A growing selection is on Nintendo Switch Online + Expansion Pack, and Rec0m88 supports GBA if you own the games.
Summon Night: Swordcraft Story 2 FAQ
When did Summon Night: Swordcraft Story 2 come out on the GBA?
Summon Night: Swordcraft Story 2 was released for the Game Boy Advance in 2006.
Who made Summon Night: Swordcraft Story 2?
It was developed by Flight Plan and published by Atlus.
Is Summon Night: Swordcraft Story 2 multiplayer?
No. Summon Night: Swordcraft Story 2 is a single-player game.
How long does Summon Night: Swordcraft Story 2 take to play?
As a role-playing game, Summon Night: Swordcraft Story 2 typically falls into the "Epic journey" category: 20+ hours of adventure. Your time will vary with skill and how much you explore.
Read more about Summon Night: Swordcraft Story 2 on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.