Game Boy Advance · RPG
Mega Man Battle Network 5: Team Colonel
| System | Game Boy Advance |
|---|---|
| Released | 2005 |
| Genre | RPG |
| Developer | Capcom |
| Publisher | Capcom |
| Players | 1–2 players |
| Commitment | Epic journey (20+ hours of adventure) |
| Series | Mega Man |
| Legacy | Deep cut |
Released for the Game Boy Advance in 2005, Mega Man Battle Network 5: Team Colonel is a role-playing game developed by Capcom.
It landed about 4 years into the GBA's life. Other notable GBA releases from 2005 include Pokémon Emerald, Mario Party Advance and WarioWare: Twisted!.
It is part of the Mega Man series; on the GBA you can also try Mega Man Zero, Mega Man Battle Network and Mega Man Battle Network 2. The series also appears on other systems with Mega Man (NES) and Mega Man 2 (NES). Capcom also made Onimusha Tactics, Phoenix Wright: Ace Attorney – Justice for All and Phoenix Wright: Ace Attorney – Trials and Tribulations for the GBA.
Mega Man Battle Network 5: Team Colonel supports up to 2 players, whether that means taking turns or going head-to-head.
Pick it if…
- you want to get lost in a long quest
- you have time for an epic journey (20+ hours of adventure)
- you have a friend to play against
- you've played the GBA hits and want something less obvious
Maybe skip it if…
- you want instant action rather than menus, story and grinding
- you only have a few minutes at a time
What playing Mega Man Battle Network 5: Team Colonel is like
Role-playing games trade reflexes for strategy and story. You build a party, level up, manage equipment and travel across a large world, usually through menu-based battles.
Tip for newcomers: Retro RPGs can require some level grinding and rarely tell you exactly where to go next. Talk to every townsperson, save often and use a guide if you get stuck: there is no shame in it.
Mega Man Battle Network 5: Team Colonel cheats & codes
23 codes on file (GameShark). Here are a few GameShark codes to start with:
| No Random Battles | 820029BE
0000 |
|---|---|
| Walk Thru Walls | 82013774
0000 |
| Invincible | 32038CC7
0000 |
| Infinite HP | 8203B224
270F |
| Quick Charge | 320340AB
0064 |
| Full Custom Gauge | 82035700
4000 |
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Playing GBA games today
The GBA is one of the best-value retro libraries around, with deep RPGs and tactics games that suit portable play. A growing selection is on Nintendo Switch Online + Expansion Pack, and Rec0m88 supports GBA if you own the games.
Mega Man Battle Network 5: Team Colonel FAQ
When did Mega Man Battle Network 5: Team Colonel come out on the GBA?
Mega Man Battle Network 5: Team Colonel was released for the Game Boy Advance in 2005.
Who made Mega Man Battle Network 5: Team Colonel?
It was developed by Capcom.
Is Mega Man Battle Network 5: Team Colonel multiplayer?
Yes. Mega Man Battle Network 5: Team Colonel supports up to 2 players.
How long does Mega Man Battle Network 5: Team Colonel take to play?
As a role-playing game, Mega Man Battle Network 5: Team Colonel typically falls into the "Epic journey" category: 20+ hours of adventure. Your time will vary with skill and how much you explore.
Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.