Final Fantasy I & II: Dawn of Souls GBA box art

Game Boy Advance · RPG

Final Fantasy I & II: Dawn of Souls

SystemGame Boy Advance
Released2004
GenreRPG
DeveloperTOSE
PublisherNintendo
Players1 player
CommitmentEpic journey (20+ hours of adventure)
SeriesFinal Fantasy
LegacyWell-known · legacy score 6

Released for the Game Boy Advance in 2004, Final Fantasy I & II: Dawn of Souls is a role-playing game developed by TOSE and published by Nintendo.

It landed about 3 years into the GBA's life. Other notable GBA releases from 2004 include The Legend of Zelda: The Minish Cap, Mario vs. Donkey Kong and Sonic Advance 3. Among the 97 GBA RPGs in our database, it ranks #23 by legacy score.

It is part of the Final Fantasy series; on the GBA you can also try Final Fantasy Tactics Advance, Final Fantasy IV Advance and Final Fantasy V Advance. The series also appears on other systems with Final Fantasy VII (PS1) and Final Fantasy VIII (PS1). TOSE also made Harvest Moon: Friends of Mineral Town, Densetsu no Stafy and Dragon Quest Monsters: Caravan Heart for the GBA.

Final Fantasy I & II: Dawn of Souls is a single-player game, so it's one to enjoy at your own pace.

Pick it if…

  • you want to get lost in a long quest
  • you have time for an epic journey (20+ hours of adventure)

Maybe skip it if…

  • you want instant action rather than menus, story and grinding
  • you are looking for something to play with friends
  • you only have a few minutes at a time

What playing Final Fantasy I & II: Dawn of Souls is like

Role-playing games trade reflexes for strategy and story. You build a party, level up, manage equipment and travel across a large world, usually through menu-based battles.

Tip for newcomers: Retro RPGs can require some level grinding and rarely tell you exactly where to go next. Talk to every townsperson, save often and use a guide if you get stuck: there is no shame in it.

Final Fantasy I & II: Dawn of Souls gameplay screenshot on GBA
In-game screenshot (GBA)

Final Fantasy I & II: Dawn of Souls cheats & codes

18 codes on file (GameShark). Here are a few GameShark codes to start with:

[FFII] No Random Encounters320029C3 0000
[FFI] No Random Encounters42001A18 0000 00000002 0002
[FFI] Maximum Gil82002AB4 423F 82002AB6 000F
[FFI] Complete Bestiary42002AD4 80FF 000000C3 0002
[FFII] Maximum Gil82002134 E0FF 82002136 05F5
[FFII] Complete Bestiary42002418 80FF 000000A9 0002

See all Final Fantasy I & II: Dawn of Souls cheats

Final Fantasy I & II: Dawn of Souls walkthroughs & guides

Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for Final Fantasy I & II: Dawn of Souls.

If you like Final Fantasy I & II: Dawn of Souls, the Matrix also picks…

Playing GBA games today

The GBA is one of the best-value retro libraries around, with deep RPGs and tactics games that suit portable play. A growing selection is on Nintendo Switch Online + Expansion Pack, and Rec0m88 supports GBA if you own the games.

Final Fantasy I & II: Dawn of Souls FAQ

When did Final Fantasy I & II: Dawn of Souls come out on the GBA?

Final Fantasy I & II: Dawn of Souls was released for the Game Boy Advance in 2004.

Who made Final Fantasy I & II: Dawn of Souls?

It was developed by TOSE and published by Nintendo.

Is Final Fantasy I & II: Dawn of Souls multiplayer?

No. Final Fantasy I & II: Dawn of Souls is a single-player game.

How long does Final Fantasy I & II: Dawn of Souls take to play?

As a role-playing game, Final Fantasy I & II: Dawn of Souls typically falls into the "Epic journey" category: 20+ hours of adventure. Your time will vary with skill and how much you explore.

Read more about Final Fantasy I & II: Dawn of Souls on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.

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