Game Boy Advance · RPG
CIMA: The Enemy
Deep cut
| System | Game Boy Advance |
|---|---|
| Released | 2003 |
| Genre | RPG |
| Developer | Natsume |
| Publisher | Natsume |
| Players | 1 player |
| Commitment | Epic journey (20+ hours of adventure) |
| ESRB | E |
| Legacy | Deep cut · legacy score 3 |
CIMA: The Enemy is a role-playing game released in 2003 for the Game Boy Advance, developed by Natsume.
It landed about 2 years into the GBA's life. Other notable GBA releases from 2003 include Mario & Luigi: Superstar Saga, Castlevania: Aria of Sorrow and Sonic Battle.
Natsume also made WWF Road to WrestleMania, WWE Survivor Series and WWE Road to WrestleMania X8 for the GBA.
This is a solo experience: one player, no waiting on anyone else.
Pick it if…
- you want to get lost in a long quest
- you have time for an epic journey (20+ hours of adventure)
- you've played the GBA hits and want something less obvious
Maybe skip it if…
- you want instant action rather than menus, story and grinding
- you are looking for something to play with friends
- you only have a few minutes at a time
What playing CIMA: The Enemy is like
Role-playing games trade reflexes for strategy and story. You build a party, level up, manage equipment and travel across a large world, usually through menu-based battles.
Tip for newcomers: Retro RPGs can require some level grinding and rarely tell you exactly where to go next. Talk to every townsperson, save often and use a guide if you get stuck: there is no shame in it.
CIMA: The Enemy cheats & codes
5 codes on file (Code Breaker). Here are a few Code Breaker codes to start with:
| Max Brown Jewels | 3201FF84
0063 |
|---|---|
| Max Blue Jewels | 3201FF85
0063 |
| Max Red Jewels | 3201FF86
0063 |
| Max White Jewels | 3201FF87
0063 |
| Enable Code (Must Be On) | 00000000
0002
100001DE
0007 |
CIMA: The Enemy walkthroughs & guides
Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for CIMA: The Enemy.
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Playing GBA games today
The GBA is one of the best-value retro libraries around, with deep RPGs and tactics games that suit portable play. A growing selection is on Nintendo Switch Online + Expansion Pack, and Rec0m88 supports GBA if you own the games.
CIMA: The Enemy FAQ
When did CIMA: The Enemy come out on the GBA?
CIMA: The Enemy was released for the Game Boy Advance in 2003.
Who made CIMA: The Enemy?
It was developed by Natsume.
Is CIMA: The Enemy multiplayer?
No. CIMA: The Enemy is a single-player game.
How long does CIMA: The Enemy take to play?
As a role-playing game, CIMA: The Enemy typically falls into the "Epic journey" category: 20+ hours of adventure. Your time will vary with skill and how much you explore.
Read more about CIMA: The Enemy on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.