Game Boy Advance · Action-Adventure / Action
Castlevania: Harmony of Dissonance
Certified classic
| System | Game Boy Advance |
|---|---|
| Released | 2002 |
| Genre | Action-Adventure, Action |
| Developer | Konami |
| Publisher | Konami |
| Players | 1 player |
| Commitment | Weekend project (Roughly 6–20 hours) |
| Series | Castlevania |
| ESRB | T |
| Legacy | Certified classic · legacy score 15 |
Developed by Konami, Castlevania: Harmony of Dissonance arrived on the Game Boy Advance in 2002 as an action-adventure game. It blends action-adventure and action elements.
It came out in the GBA's second year on the market. Other notable GBA releases from 2002 include Sonic Advance 2, Metroid Fusion and The Legend of Zelda: A Link to the Past and Four Swords. Among the 91 GBA action-adventure games in our database, it ranks #7 by legacy score.
It is part of the Castlevania series; on the GBA you can also try Castlevania: Aria of Sorrow, Castlevania: Circle of the Moon and Castlevania. The series also appears on other systems with Castlevania: Symphony of the Night (PS1) and Castlevania (NES). Konami also made Konami Krazy Racers, Boktai: The Sun Is in Your Hand and Boktai 2: Solar Boy Django for the GBA.
Castlevania: Harmony of Dissonance is a single-player game, so it's one to enjoy at your own pace.
Pick it if…
- you want to get lost in a long quest
- you have time for a weekend project (roughly 6–20 hours)
- you want to experience one of the GBA's defining games
Maybe skip it if…
- you want a game you can finish in one short session
- you are looking for something to play with friends
What playing Castlevania: Harmony of Dissonance is like
Action-adventures blend real-time combat with exploration, puzzles and item collection. You open up a larger world gradually as new tools let you reach places you couldn't before.
Tip for newcomers: Keep a mental (or paper) map of locked doors and unreachable ledges; most action-adventures expect you to come back once you find the right item.
Castlevania: Harmony of Dissonance cheats & codes
9 codes on file (Code Breaker). Here are a few Code Breaker codes to start with:
| Quick Level Up | 3201879A
000F |
|---|---|
| Infinite Jumps (After Equipping Sylph Feather) | 3200043A
0001 |
| Debug Mode (Reset After Starting Game) | 880007A4
200D |
| Enable Code (Must Be On) | 0000AE04
000A
10000946
0007 |
| Super Jump | D0000020
0001
3200046D
0000 |
| Can Move During Cutscenes | 32000404
0000
3200001B
0000 |
Castlevania: Harmony of Dissonance walkthroughs & guides
Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for Castlevania: Harmony of Dissonance.
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Playing GBA games today
The GBA is one of the best-value retro libraries around, with deep RPGs and tactics games that suit portable play. A growing selection is on Nintendo Switch Online + Expansion Pack, and Rec0m88 supports GBA if you own the games.
Castlevania: Harmony of Dissonance FAQ
When did Castlevania: Harmony of Dissonance come out on the GBA?
Castlevania: Harmony of Dissonance was released for the Game Boy Advance in 2002.
Who made Castlevania: Harmony of Dissonance?
It was developed by Konami.
Is Castlevania: Harmony of Dissonance multiplayer?
No. Castlevania: Harmony of Dissonance is a single-player game.
How long does Castlevania: Harmony of Dissonance take to play?
As an action-adventure game, Castlevania: Harmony of Dissonance typically falls into the "Weekend project" category: roughly 6–20 hours. Your time will vary with skill and how much you explore.
Read more about Castlevania: Harmony of Dissonance on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.