Wing War ColecoVision box art

ColecoVision · Action

Wing War

SystemColecoVision
GenreAction
DeveloperImagic
PublisherImagic
Players1 player
CommitmentQuick session (Under an hour, or endless arcade fun)
LegacyDeep cut

Released for the ColecoVision, Wing War is an action game developed by Imagic.

Imagic also made Dragonfire, Moonsweeper and Nova Blast for the ColecoVision.

This is a solo experience: one player, no waiting on anyone else.

Pick it if…

  • you want to fight, blast and test your reflexes
  • you have time for a quick session (under an hour, or endless arcade fun)
  • you've played the ColecoVision hits and want something less obvious

Maybe skip it if…

  • you prefer slow, thoughtful games over reflex tests
  • you are looking for something to play with friends

What playing Wing War is like

Action games test reflexes and nerve. Expect fast enemies, tight controls and stages you clear by reacting quickly and learning enemy patterns.

Tip for newcomers: Retro action games are often short but tough. Treat early deaths as practice runs; every attempt teaches you where the next threat comes from.

Wing War gameplay screenshot on ColecoVision
In-game screenshot (ColecoVision)

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Playing ColecoVision games today

The ColecoVision's library is small but rich in faithful coin-op conversions, and homebrew developers still release new cartridges for it today.

Wing War FAQ

Who made Wing War?

It was developed by Imagic.

Is Wing War multiplayer?

No. Wing War is a single-player game.

How long does Wing War take to play?

As an action game, Wing War typically falls into the "Quick session" category: under an hour, or endless arcade fun. Your time will vary with skill and how much you explore.

Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.

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