ColecoVision · Shoot 'em Up
Super Cross Force
| System | ColecoVision |
|---|---|
| Genre | Shoot 'em Up |
| Developer | Spectravideo |
| Publisher | Spectravideo |
| Players | 1 player |
| Commitment | Quick session (Under an hour, or endless arcade fun) |
| ESRB | E |
| Legacy | Deep cut |
Super Cross Force is a shoot 'em up released for the ColecoVision, developed by Spectravideo.
Spectravideo also made Frantic Freddy and Spectron for the ColecoVision.
This is a solo experience: one player, no waiting on anyone else.
Pick it if…
- you want to fight, blast and test your reflexes
- you have time for a quick session (under an hour, or endless arcade fun)
- you've played the ColecoVision hits and want something less obvious
Maybe skip it if…
- you dislike high difficulty and screens full of bullets
- you are looking for something to play with friends
What playing Super Cross Force is like
Shoot 'em ups (shmups) put you in a ship facing waves of enemies and bullets. Runs are short and intense, and the goal is to survive, collect power-ups and push your high score.
Tip for newcomers: Focus on your ship's small hitbox rather than the flood of bullets, and learn which power-ups suit each stage. Most shmups are designed to be replayed many times.
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Playing ColecoVision games today
The ColecoVision's library is small but rich in faithful coin-op conversions, and homebrew developers still release new cartridges for it today.
Super Cross Force FAQ
Who made Super Cross Force?
It was developed by Spectravideo.
Is Super Cross Force multiplayer?
No. Super Cross Force is a single-player game.
How long does Super Cross Force take to play?
As a shoot 'em up, Super Cross Force typically falls into the "Quick session" category: under an hour, or endless arcade fun. Your time will vary with skill and how much you explore.
Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.