Commodore 64 · RPG
The Keys to Maramon
Deep cut
| System | Commodore 64 |
|---|---|
| Genre | RPG |
| Publisher | Mindcraft |
| Commitment | Quick session (Under an hour, or endless arcade fun) |
| Legacy | Deep cut · legacy score 2 |
The Keys to Maramon is a role-playing game released for the Commodore 64, published by Mindcraft.
Pick it if…
- you want to get lost in a long quest
- you have time for a quick session (under an hour, or endless arcade fun)
- you've played the C64 hits and want something less obvious
Maybe skip it if…
- you want instant action rather than menus, story and grinding
What playing The Keys to Maramon is like
Role-playing games trade reflexes for strategy and story. You build a party, level up, manage equipment and travel across a large world, usually through menu-based battles.
Tip for newcomers: Retro RPGs can require some level grinding and rarely tell you exactly where to go next. Talk to every townsperson, save often and use a guide if you get stuck: there is no shame in it.
The Keys to Maramon walkthroughs & guides
Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for The Keys to Maramon.
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Playing C64 games today
C64 games loaded from cassette or floppy disk, and many reward patience and practice. The THEC64 reissues make original-style play easy on modern TVs, and Rec0m88 supports the C64 if you own your games.
The Keys to Maramon FAQ
Who made The Keys to Maramon?
published by Mindcraft.
How long does The Keys to Maramon take to play?
As a role-playing game, The Keys to Maramon typically falls into the "Quick session" category: under an hour, or endless arcade fun. Your time will vary with skill and how much you explore.
Read more about The Keys to Maramon on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.