Commodore 64 · retro
Gettysburg: The Turning Point
Deep cut
| System | Commodore 64 |
|---|---|
| Released | 1986 |
| Commitment | Quick session (Under an hour, or endless arcade fun) |
| Legacy | Deep cut · legacy score 2 |
Released for the Commodore 64 in 1986, Gettysburg: The Turning Point is a retro game.
It landed about 4 years into the C64's life. Other notable C64 releases from 1986 include Dan Dare: Pilot of the Future, Cobra and Uuno Turhapuro muuttaa maalle.
Pick it if…
- you have time for a quick session (under an hour, or endless arcade fun)
- you've played the C64 hits and want something less obvious
Maybe skip it if…
What playing Gettysburg: The Turning Point is like
Gettysburg: The Turning Point walkthroughs & guides
Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for Gettysburg: The Turning Point.
Playing C64 games today
C64 games loaded from cassette or floppy disk, and many reward patience and practice. The THEC64 reissues make original-style play easy on modern TVs, and Rec0m88 supports the C64 if you own your games.
Gettysburg: The Turning Point FAQ
When did Gettysburg: The Turning Point come out on the C64?
Gettysburg: The Turning Point was released for the Commodore 64 in 1986.
How long does Gettysburg: The Turning Point take to play?
As a retro game, Gettysburg: The Turning Point typically falls into the "Quick session" category: under an hour, or endless arcade fun. Your time will vary with skill and how much you explore.
Read more about Gettysburg: The Turning Point on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.