Commodore 64 · Simulation
Designasaurus
Deep cut
| System | Commodore 64 |
|---|---|
| Genre | Simulation |
| Developer | Compton's New Media |
| Publisher | Compton's New Media |
| Commitment | Quick session (Under an hour, or endless arcade fun) |
| Legacy | Deep cut · legacy score 1 |
Designasaurus is a simulation game released for the Commodore 64, developed by Compton's New Media.
Pick it if…
- you want to think and plan
- you have time for a quick session (under an hour, or endless arcade fun)
- you've played the C64 hits and want something less obvious
Maybe skip it if…
- you want clear goals and a defined ending
What playing Designasaurus is like
Simulation games model a system and let you play inside it, whether that means building a city, flying a plane, raising a pet or running a business.
Tip for newcomers: Simulations are often open-ended. Set yourself small goals and enjoy experimenting with the systems.
Designasaurus walkthroughs & guides
Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for Designasaurus.
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Playing C64 games today
C64 games loaded from cassette or floppy disk, and many reward patience and practice. The THEC64 reissues make original-style play easy on modern TVs, and Rec0m88 supports the C64 if you own your games.
Designasaurus FAQ
Who made Designasaurus?
It was developed by Compton's New Media.
How long does Designasaurus take to play?
As a simulation game, Designasaurus typically falls into the "Quick session" category: under an hour, or endless arcade fun. Your time will vary with skill and how much you explore.
Read more about Designasaurus on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.