Club Caribe

Commodore 64 · retro

Club Caribe

Deep cut

SystemCommodore 64
DeveloperLucasfilm Games
PublisherQuantum Link
Players1–2 players
CommitmentQuick session (Under an hour, or endless arcade fun)
LegacyDeep cut · legacy score 2

Developed by Lucasfilm Games and published by Quantum Link, Club Caribe arrived on the Commodore 64 as a retro game.

Lucasfilm Games also made Maniac Mansion, Strike Fleet and Zak McKracken and the Alien Mindbenders for the C64.

Club Caribe supports up to 2 players, whether that means taking turns or going head-to-head.

Pick it if…

  • you have time for a quick session (under an hour, or endless arcade fun)
  • you have a friend to play against
  • you've played the C64 hits and want something less obvious

Maybe skip it if…

    Playing C64 games today

    C64 games loaded from cassette or floppy disk, and many reward patience and practice. The THEC64 reissues make original-style play easy on modern TVs, and Rec0m88 supports the C64 if you own your games.

    Club Caribe FAQ

    Who made Club Caribe?

    It was developed by Lucasfilm Games and published by Quantum Link.

    Is Club Caribe multiplayer?

    Yes. Club Caribe supports up to 2 players.

    How long does Club Caribe take to play?

    As a retro game, Club Caribe typically falls into the "Quick session" category: under an hour, or endless arcade fun. Your time will vary with skill and how much you explore.

    Read more about Club Caribe on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.

    Not sure? Let the Matrix pick for you