Commodore 64 · Shoot 'em Up
Blood Money
Deep cut
| System | Commodore 64 |
|---|---|
| Genre | Shoot 'em Up |
| Developer | Rockstar North |
| Publisher | SCE Studio Liverpool |
| Players | 1 player |
| Commitment | Quick session (Under an hour, or endless arcade fun) |
| Legacy | Deep cut · legacy score 2 |
Pick it if…
- you want to fight, blast and test your reflexes
- you have time for a quick session (under an hour, or endless arcade fun)
- you've played the C64 hits and want something less obvious
Maybe skip it if…
- you dislike high difficulty and screens full of bullets
- you are looking for something to play with friends
What playing Blood Money is like
Shoot 'em ups (shmups) put you in a ship facing waves of enemies and bullets. Runs are short and intense, and the goal is to survive, collect power-ups and push your high score.
Tip for newcomers: Focus on your ship's small hitbox rather than the flood of bullets, and learn which power-ups suit each stage. Most shmups are designed to be replayed many times.
Blood Money walkthroughs & guides
Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for Blood Money.
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Playing C64 games today
C64 games loaded from cassette or floppy disk, and many reward patience and practice. The THEC64 reissues make original-style play easy on modern TVs, and Rec0m88 supports the C64 if you own your games.
Blood Money FAQ
Who made Blood Money?
It was developed by Rockstar North and published by SCE Studio Liverpool.
Is Blood Money multiplayer?
No. Blood Money is a single-player game.
How long does Blood Money take to play?
As a shoot 'em up, Blood Money typically falls into the "Quick session" category: under an hour, or endless arcade fun. Your time will vary with skill and how much you explore.
Read more about Blood Money on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.