Commodore 64 · Shooter
Axis Assassin
Deep cut
| System | Commodore 64 |
|---|---|
| Genre | Shooter |
| Developer | Electronic Arts |
| Commitment | Quick session (Under an hour, or endless arcade fun) |
| Legacy | Deep cut · legacy score 1 |
Developed by Electronic Arts, Axis Assassin arrived on the Commodore 64 as a shooter.
Among the 24 C64 shooters in our database, it ranks #24 by legacy score.
Electronic Arts also made Murder on the Zinderneuf, Sentinel Worlds I: Future Magic and Deathlord for the C64.
Pick it if…
- you want to fight, blast and test your reflexes
- you have time for a quick session (under an hour, or endless arcade fun)
- you've played the C64 hits and want something less obvious
Maybe skip it if…
- you are not a fan of fast-paced aiming and twitch reflexes
What playing Axis Assassin is like
Shooters are built around aiming and firing, from first-person corridor blasters and light-gun games to run-and-gun stages and multidirectional arcade shooters.
Tip for newcomers: Retro shooters were designed for CRT TVs and original controllers; light-gun games in particular need special hardware or alternative controls on modern screens.
Axis Assassin walkthroughs & guides
Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for Axis Assassin.
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Playing C64 games today
C64 games loaded from cassette or floppy disk, and many reward patience and practice. The THEC64 reissues make original-style play easy on modern TVs, and Rec0m88 supports the C64 if you own your games.
Axis Assassin FAQ
Who made Axis Assassin?
It was developed by Electronic Arts.
How long does Axis Assassin take to play?
As a shooter, Axis Assassin typically falls into the "Quick session" category: under an hour, or endless arcade fun. Your time will vary with skill and how much you explore.
Read more about Axis Assassin on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.