Atari 2600 · Action
Suicide Mission
| System | Atari 2600 |
|---|---|
| Released | 1982 |
| Genre | Action |
| Developer | Arcadia Systems |
| Publisher | Arcadia Systems |
| Players | 1–2 players |
| Commitment | Quick session (Under an hour, or endless arcade fun) |
| Legacy | Deep cut |
Released for the Atari 2600 in 1982, Suicide Mission is an action game developed by Arcadia Systems.
It landed about 5 years into the 2600's life. Other notable 2600 releases from 1982 include Custer's Revenge, River Raid and Haunted House.
Suicide Mission supports up to 2 players, whether that means taking turns or going head-to-head.
Pick it if…
- you want to fight, blast and test your reflexes
- you have time for a quick session (under an hour, or endless arcade fun)
- you have a friend to play against
- you've played the 2600 hits and want something less obvious
Maybe skip it if…
- you prefer slow, thoughtful games over reflex tests
What playing Suicide Mission is like
Action games test reflexes and nerve. Expect fast enemies, tight controls and stages you clear by reacting quickly and learning enemy patterns.
Tip for newcomers: Retro action games are often short but tough. Treat early deaths as practice runs; every attempt teaches you where the next threat comes from.
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Playing 2600 games today
Most 2600 games are built for short, score-chasing sessions, which makes them perfect for a quick nostalgia hit. Original hardware is cheap and plentiful, the Atari 2600+ reissue plays original cartridges on modern TVs, and official collections such as Atari 50 bundle many first-party classics.
Suicide Mission FAQ
When did Suicide Mission come out on the 2600?
Suicide Mission was released for the Atari 2600 in 1982.
Who made Suicide Mission?
It was developed by Arcadia Systems.
Is Suicide Mission multiplayer?
Yes. Suicide Mission supports up to 2 players.
How long does Suicide Mission take to play?
As an action game, Suicide Mission typically falls into the "Quick session" category: under an hour, or endless arcade fun. Your time will vary with skill and how much you explore.
Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.