Atari 2600 · Simulation
Submarine Commander
Deep cut
| System | Atari 2600 |
|---|---|
| Released | 1982 |
| Genre | Simulation |
| Developer | Atari |
| Publisher | Sears |
| Players | 1–2 players |
| Commitment | Quick session (Under an hour, or endless arcade fun) |
| Legacy | Deep cut · legacy score 3 |
Released for the Atari 2600 in 1982, Submarine Commander is a simulation game developed by Atari and published by Sears.
It landed about 5 years into the 2600's life. Other notable 2600 releases from 1982 include Custer's Revenge, River Raid and Haunted House. Among the 13 2600 simulation games in our database, it ranks #6 by legacy score.
Atari also made E.T. the Extra-Terrestrial, Combat and Asteroids for the 2600.
Submarine Commander supports up to 2 players, whether that means taking turns or going head-to-head.
Pick it if…
- you want to think and plan
- you have time for a quick session (under an hour, or endless arcade fun)
- you have a friend to play against
- you've played the 2600 hits and want something less obvious
Maybe skip it if…
- you want clear goals and a defined ending
What playing Submarine Commander is like
Simulation games model a system and let you play inside it, whether that means building a city, flying a plane, raising a pet or running a business.
Tip for newcomers: Simulations are often open-ended. Set yourself small goals and enjoy experimenting with the systems.
Submarine Commander walkthroughs & guides
Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for Submarine Commander.
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Playing 2600 games today
Most 2600 games are built for short, score-chasing sessions, which makes them perfect for a quick nostalgia hit. Original hardware is cheap and plentiful, the Atari 2600+ reissue plays original cartridges on modern TVs, and official collections such as Atari 50 bundle many first-party classics.
Submarine Commander FAQ
When did Submarine Commander come out on the 2600?
Submarine Commander was released for the Atari 2600 in 1982.
Who made Submarine Commander?
It was developed by Atari and published by Sears.
Is Submarine Commander multiplayer?
Yes. Submarine Commander supports up to 2 players.
How long does Submarine Commander take to play?
As a simulation game, Submarine Commander typically falls into the "Quick session" category: under an hour, or endless arcade fun. Your time will vary with skill and how much you explore.
Read more about Submarine Commander on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.