Codebreaker 2600 box art

Atari 2600 · Puzzle

Codebreaker

SystemAtari 2600
GenrePuzzle
DeveloperAtari
PublisherAtari
Players1–2 players
CommitmentQuick session (Under an hour, or endless arcade fun)
LegacyDeep cut

Developed by Atari, Codebreaker arrived on the Atari 2600 as a puzzle game.

Atari also made E.T. the Extra-Terrestrial, Combat and Asteroids for the 2600.

Codebreaker supports up to 2 players, whether that means taking turns or going head-to-head.

Pick it if…

  • you want to think and plan
  • you have time for a quick session (under an hour, or endless arcade fun)
  • you have a friend to play against
  • you've played the 2600 hits and want something less obvious

Maybe skip it if…

  • you want story, exploration or action

What playing Codebreaker is like

Puzzle games challenge pattern recognition, planning and quick thinking, from falling-block games to single-screen logic puzzles.

Tip for newcomers: Puzzle games are perfect for short sessions and often have endless or score-attack modes, so they never really end.

Codebreaker gameplay screenshot on 2600
In-game screenshot (2600)

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Playing 2600 games today

Most 2600 games are built for short, score-chasing sessions, which makes them perfect for a quick nostalgia hit. Original hardware is cheap and plentiful, the Atari 2600+ reissue plays original cartridges on modern TVs, and official collections such as Atari 50 bundle many first-party classics.

Codebreaker FAQ

Who made Codebreaker?

It was developed by Atari.

Is Codebreaker multiplayer?

Yes. Codebreaker supports up to 2 players.

How long does Codebreaker take to play?

As a puzzle game, Codebreaker typically falls into the "Quick session" category: under an hour, or endless arcade fun. Your time will vary with skill and how much you explore.

Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.

Not sure? Let the Matrix pick for you