3DO Interactive Multiplayer · retro
Off-World Interceptor
Deep cut
| System | 3DO Interactive Multiplayer |
|---|---|
| Released | 1994 |
| Developer | Crystal Dynamics |
| Players | 1 player |
| Legacy | Deep cut · legacy score 2 |
Developed by Crystal Dynamics, Off-World Interceptor arrived on the 3DO Interactive Multiplayer in 1994 as a retro game.
It came out in the 3DO's second year on the market. Other notable 3DO releases from 1994 include The Need for Speed, Gex and Way of the Warrior.
Crystal Dynamics also made Gex, Crash N Burn and Total Eclipse for the 3DO.
Off-World Interceptor is a single-player game, so it's one to enjoy at your own pace.
Pick it if…
- you've played the 3DO hits and want something less obvious
Maybe skip it if…
- you are looking for something to play with friends
What playing Off-World Interceptor is like
Off-World Interceptor walkthroughs & guides
Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for Off-World Interceptor.
Playing 3DO games today
The 3DO is a niche but interesting library for players curious about the early CD era.
Off-World Interceptor FAQ
When did Off-World Interceptor come out on the 3DO?
Off-World Interceptor was released for the 3DO Interactive Multiplayer in 1994.
Who made Off-World Interceptor?
It was developed by Crystal Dynamics.
Is Off-World Interceptor multiplayer?
No. Off-World Interceptor is a single-player game.
Read more about Off-World Interceptor on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.