3DO Interactive Multiplayer · Shooter
Defcon 5
| System | 3DO Interactive Multiplayer |
|---|---|
| Released | 1995 |
| Genre | Shooter |
| Players | 1 player |
| Commitment | An evening or two (Roughly 1–6 hours to see it through) |
| Legacy | Well-known · legacy score 5 |
Defcon 5 is a shooter released in 1995 for the 3DO Interactive Multiplayer.
It landed about 2 years into the 3DO's life. Other notable 3DO releases from 1995 include Theme Park, D and Wolfenstein 3D. Among the 20 3DO shooters in our database, it ranks #9 by legacy score.
This is a solo experience: one player, no waiting on anyone else.
Pick it if…
- you want to fight, blast and test your reflexes
- you have time for an evening or two (roughly 1–6 hours to see it through)
Maybe skip it if…
- you are not a fan of fast-paced aiming and twitch reflexes
- you are looking for something to play with friends
What playing Defcon 5 is like
Shooters are built around aiming and firing, from first-person corridor blasters and light-gun games to run-and-gun stages and multidirectional arcade shooters.
Tip for newcomers: Retro shooters were designed for CRT TVs and original controllers; light-gun games in particular need special hardware or alternative controls on modern screens.
Defcon 5 walkthroughs & guides
Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for Defcon 5.
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Defcon 5 FAQ
When did Defcon 5 come out on the 3DO?
Defcon 5 was released for the 3DO Interactive Multiplayer in 1995.
Is Defcon 5 multiplayer?
No. Defcon 5 is a single-player game.
How long does Defcon 5 take to play?
As a shooter, Defcon 5 typically falls into the "An evening or two" category: roughly 1–6 hours to see it through. Your time will vary with skill and how much you explore.
Read more about Defcon 5 on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.